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Learning the Yahoo User Interface library: Develop your next generation web applications with the YUI JavaScript development library. - JavaScript
A good investment for serious web developers Learning the Yahoo User Interface libraryDan Wellman clearly knows the YUI. I had a problem with one of his examples, and sent an email to the publis ...

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Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa
Price : $29.99 $15.55
Features :
  1. ISBN13: 9780596805784
  2. Condition: New
  3. Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed

Average Customer Rating :

Editorial Review :

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript

"The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies."

--John Allsopp, author and founder of Web Directions

"Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers."

-- Brian LeRoux, Nitobi Software

It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa.

Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools.

  • Build iPhone apps with tools you already know how to use
  • Learn how to make an existing website look and behave like an iPhone app
  • Add native-looking animations to your web app using jQTouch
  • Take advantage of client-side data storage with apps that run even when the iPhone is offline
  • Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript
  • Submit your applications to the App Store with Xcode

This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS). Learn more at http://labs.oreilly.com/ofps.html.

Customer Review :

Short but sweet

This book really hit the sweet-spot for me. It covered all the topics I wanted to know more about but it kept things brief and to the point. I wish more authors would scale back on the blah blah blah and stick to the meat of the topic. Worth every penny.

Rating :



Could have been so much better!

First off, the title is completely misleading. Almost every chapter in the book covers how to build iPhone-specific web applications using HTML 5 and CSS3 specs. The last two chapters, and only the last two chapters, address converting these iPhone web apps into iPhone native apps using PhoneGap and then submitting them to the Apple Store. Even then, the information covered in these two chapters was rudimentary at best.

I probably shouldn't have had such high expectations, but the reputation of both the publisher and the author has always been stellar in my book. A title like, "Introduction to Building iPhone Web Apps and Converting Then to Native Apps using PhoneGap" would have properly prepared me for the content of the book. The content in and of itself is excellent--as an introduction, but nothing more.

So if you're interested in building iPhone web apps, this book is a great starting point. If you're interested in building iPhone native apps with web technologies, this book might be a letdown considering the level of your expertise developing iPhone web apps.

Rating :



Limited information and already out of date.

The book starts with a general overview of HTML and CSS and then explains how to use CSS, HTML and JQuery to target some of WebKit's proprietary calls to make Web Apps mimic native iPhone app look and feel. It also covers using HTML5 local storage. The last chapter explains how to use a new third-party (open source) PhoneGap SDK to convert your iPhone app to a native application.

So why two stars? Well, there are a few problems with the book. For starters, the pre-face and getting starting portion is not going to prepare anyone. If you don't have a foundation in HTML, JavaScript, CSS, etc.. You're going to struggle with the content and the information in the first chapter is not going to be enough to help you. With the chapters that follow we get more step by step examples, far too much hand holding and NO SOURCE TO DOWNLOAD (this is unforgivable). Advanced developers will gladly pay for a book just to get their hands on the source and will learn quickly by reading the source code as opposed to reading the authors step-by-step instructions on how to write the source code. For all except beginner books, it's common with tech books that the source code is really what the reader is after and the book becomes a reference (as needed) for understanding the source code. This basic concept of tech book authorship seems to be missing here. This book is formatted as a beginners book but covers more advanced topic, this is a significant flaw in the approach.

Aside from my dislike of the authors approach, there are two other areas where I think this book should have been filled out a bit more. We get no information on using graphics. I know there are hundreds of books out there that cover graphics and animation with CSS/JavaScript, this author had an opportunity to give a chapter or two on this subject in the context of iPhone web app development; this is a huge opportunity missed. If you're looking to create a game app using the HTML/JScript stack to target iPhone this book will do you no good. With iOS4, Safari now supports a lot more of HTML5 which frankly changes a lot. It's not that the techniques covered in this book are all out of date, but there is a lot more that can be done now to make Web Apps mimic native iPhone apps. I realize tech books go out of date quickly, it's important you know this one has already been rendered obsolete in this way.

Finally, the last chapter covers PhoneGap. PhoneGap is an open source SDK that allows web developers to deploy their apps as native apps on many target mobile devices. In context of iPhone native app development, PhoneGap can only be used by developers with MacOS, XCode and the official iPhone dev SDK. It's useless to Windows and Linux developers for the purpose of creating native iPhone apps. Also, PhoneGap supports some really neat features like accelerometer events which this author does not even mention. This is another example of where if this book were just a bit thicker, it could have covered a lot more.

This is the first book I've purchased from O'Reily where I felt the book was a gimmick, written as an attempt to capitalize quickly on a hot subject matter. I can't think of any target audience that would really benefit here. I am very, very disappointed in O'Reily for allowing this one to get out the door. It's not that the author is incompetent, it's that he's not thorough on the subject and his book is not formatted for the advanced technical professional for which is was written.

The author does mention[...]. For the advanced developer (most people reading this book).
Download this library (currently in beta) and it will provide detailed examples of creating web apps the mimic iPhone look and feel. This free toolkit will quickly give you everything you need to know to do what this books aims to teach you and you will pay nothing for it.

[...]

Rating :



A little information can be highly profitable

It is always interesting to see why people do what they do and //Building iPhone Apps// showed us why Jonathan Stark is irritated with the apparent need to use higher programming languages in order to program simplistic iPhone apps. After doing some exploring, he found that you could create apps with the same basic coding you would use for designing Web sites.

The book itself is pretty good. There are plenty of coding examples, tips on how to do things better, and instructions on how to do some interesting things with some basic code. It is a neat little book on how to do things you wouldn't expect with some code that looks great but is usually disregarded because of its relative simplicity to learn. This is a great book for that programmer who is looking for something to do on the side, and doesn't mind learning a few new tricks.

Reviewed by: Jamais Jochim

Rating :



What a great book!

This is a great book. Starts off by telling you pros and cons of native apps v html apps, then explains how to build HTML apps from scratch, and using jQTouch. Clear, easy to follow examples which are nicely broken down and explained.

I wrote an app in a couple of hours using this.

Rating :



More reviews...

Beginning Smartphone Web Development: Building Javascript, CSS, HTML and Ajax-Based Applications for iPhone, Android, Palm Pre, Blackberry, Windows Mobile and Nokia S60 Beginning Smartphone Web Development: Building Javascript, CSS, HTML and Ajax-Based Applications for iPhone, Android, Palm Pre, Blackberry, Windows Mobile and Nokia S60
Price : $39.99 $23.12
Features :
  1. ISBN13: 9781430226208
  2. Condition: New
  3. Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed

Average Customer Rating :

Editorial Review :

Today’s Web 2.0 applications (think Facebook and Twitter) go far beyond the confines of the desktop and are widely used on mobile devices. The mobile Web has become incredibly popular given the success of the iPhone and BlackBerry, the importance of Windows Mobile, and the emergence of Palm Pre (and its webOS platform). At Apress, we are fortunate to have Gail Frederick of the well-known training site Learn the Mobile Web offer her expert advice in Beginning Smartphone Web Development. In this book, Gail teaches the web standards and fundamentals specific to smartphones and other feature-driven mobile phones and devices.

  • Shows you how to build interactive mobile web sites using web technologies optimized for browsers in smartphones
  • Details markup fundamentals, design principles, content adaptation, usability, and interoperability
  • Explores cross-platform standards and best practices for the mobile Web authored by the W3C, dotMobi, and similar organizations
  • Dives deeps into the feature sets of the most popular mobile browsers, including WebKit, Chrome, Palm Pre webOS, Pocket IE, Opera Mobile, and Skyfire

By the end of this book, you’ll have the training, tools, and techniques for creating robust mobile web experiences on any of these platforms for your favorite smartphone or other mobile device.

You’ll learn how to:

  • Build interactive mobile web pages that comply with industry standards and best practices.
  • Develop web sites using the markup languages of the mobile Web: XHTML-MP, Wireless CSS, and WML.
  • Use Mobile JavaScript and Ajax for client-side web interactivity.
  • Adapt the syntax and design of mobile web pages to target smartphone models.
  • Enhance mobile web pages to target advanced features of smartphone browsers.
  • Validate and compress mobile markup to optimize for network transmission and browser performance.
  • Simulate smartphone browsers using emulators and development tools.

Who is this book for?

Mobile application developers and their managers need to learn mobile web technologies because it’s in their economic interest. Time-to-market and opportunity costs are significantly lower for web-based mobile applications than for native ones.

Desktop web developers at software companies and IT departments of non-technology businesses need to learn mobile web technologies to meet the demands of managers who will soon be asking them to “mobilize this web site.” These developers will want to do the minimum work possible to maximize the compatibility of their mobile web sites. The standards-based approach advocated in this book will allow them to build gracefully adaptive and portable mobile web experiences that perform well across mobile browser platforms.

Customer Review :

Very well written and relevant information

This book is an excellent source of information for the mobile web developer. It assumes you have prior knowledge of web development and takes you straight in to the mobile web. The information presented is extremely relevant. There is a section about useful add-ons for Firefox as a tool for web development. There are references about the MIME types used in mobile web. I specially liked the four case studies which examined four popular mobile web sites: Bank of America, CNN, Flickr and Wikipedia. The book also is supported by code examples in their website which is especially useful in web development.
It ends with a chapter interviewing a panel of experts about the future of mobile web which was very interesting and comprehensive.
Altogether, I highly recommend this book to experienced developers looking to create mobile web content. I plan to use the newly acquired knowledge to create the mobile web version of my protesting web site (BeMeProtest).

Rating :



Beginning Smartphone Web Development

Even though I am a .NET developer, I found the book contained a lot of information that is relevant to my future plans. Mobile is here to stay and growing exponetially. So to stay ahead of the curve, as a developer, you need to keep up with current technology and, this book is a great starting point. My thanks to the authors for sharing their hard earned knowledge.

Rating :



Learn Smartphone Web Development

Mobile web development is very current nowadays and the books out there now is very slim in explaining all the technologies that are neccessary. This book is a godsend for web developers who really need a reference book on understanding what issues and concerns must be taken on trying to get your mobile web page viewable on the thousands of different web platforms there are.

Web browsers in mobile devices aim to comply with web and mobile industry standards. The author teaches you the standards, best practices and development techniques for building interactive mobile web pages for browsers in smartphones and other mobile devices.

The standards-based mobile web browser is the most promising cross-platform mobile technology. The author based this book on his courses he teaches based upon his many years of experiennce in deploying mobile web applications around the world.

The examples are easy to follow and help get you up and running in a short time.

Its a great book and should be in your computer book library.

Rating :



Nice book and covers a great deal of devices

The book is good if you are a beginner and covers a variety of Mobile device and lot of topics related to mobile design and development. I really liked the tips on designing mobile web sites, which I think has became of paramount important now a days.

Rating :



Great Book for bird eye's view of mobile platform.

It is a very well written book. The book provides a very good overview and a overall birds eye view of most of the mobile platforms. This book is not in depth, but thats exactly what the title says 'Beginning'. If you want in depth you can view some of their other series. The book is like a movie trailer, if you want to see the whole movie, there are other book by the same publisher, and same series. Its great for people who don't want to get into the details, but would like to select their favorite mobile platform, by seeing what every platform has to offer. The language and style is excellent, and the information flows smoothly. The book does contain codes and examples to try. The book help a starter to navigate the complex waters of mobile platform development with great ease. Highly recommended for mobile platform starters.

Rating :



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Beginning iPhone Web Apps: HTML5, CSS3, and JavaScript for WebKit Beginning iPhone Web Apps: HTML5, CSS3, and JavaScript for WebKit
Price : $39.99 $26.39

Average Customer Rating : Not yet rated

Editorial Review :

With smartphones in nearly every pocket and the iPhone leading the pack, it is increasingly important that you have a grasp on how to build open, standards-based web apps for the small screen. iPhone native apps in Cocoa and Objective-C are fine, but you’ll need a different skill set to make sophisticated web apps. Beginning iPhone Apps for Web Developers helps you do just that, offering the skills and techniques you need to make your website look great on the iPhone and more.

  • Optimize your website for mobile devices
  • Enhance your mobile user experience
  • Learn iPhone specific event handling, javascript, CSS and animations

What you’ll learn

  • Simple steps to make your website look great in all browsers, including on the iPhone.
  • How to get a head start on CSS3 and other new web standards that will be coming to desktops soon.
  • Why mobile browsers are different from desktop browsers: learn how to handle user actions such as touch, tilt, and shake.
  • How Apple has defined the modern mobile user interface. Learn what they know.
  • How to minimize bandwidth usage, and other tricks to make your site work on mobile devices.
  • What you need to know to become an iPhone web applications developer.
  • The differences between having to support IE6 versus using cutting edge CSS3 and CSS animations.

Who this book is for

The audience for this book ranges from the web developer or programmer who has a general understanding of HTML, CSS and event handlers to senior web developers well versed in browser differences, with limited to no mobile development experience. The book will also benefit iPhone application developers who may want to port their application from the iPhone to the desktop or to the mobile browser.

Customer Review :

No review yet

Questions & Answers Powered by Yahoo! Answers
Question : Is it possible to download javascript onto my PSP
i need such things as java script and adobe flash player on my PSP for internet games. How can i download it if i can. Ive tried almost everything.

Answer:
Definitely you can insert javascript so that you can support games there in.visit java.com for more information.

 

Question : JavaScript Download HELP
i'm trying to go on a site but it says i need javascript so i tried downloading it but it didn't work. it keeps on saying i need to download it. anyone have a good site for javaSCRIPT it has to be the script. plz help. the site it youtube.com and i already got the latest version on aboe flash playerhow do u turn it off cuz some sites want it on and others want it off. i have already got the lastest adobe flash player

Answer:
probably you need flash player(adobe), or just enable java script on your browser

 

 

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